Sherbet Land - An ice world, only accessible from a secret exit in Mt. Teapot. This area is notable for the enemy characters that have been permanently frozen into its walls and floors. The boss is a boxing penguin, though unlike other bosses, it is not actually required to defeat him. From the map screen, it appears as if this area is shaped like a monster’s face

He can also jump while crouching, to reach small gaps above the ground. Doing this costs 10 coins, but Wario can pick up the coin after throwing it. Movement is also noticeably different from prior Super Mario Land installments. Wario is also able to crouch, and slowly crawl in a crouching position. For example, Wario carries over his shoulder-charging body slam move from the prior game, wherein he smashes any nearby enemy clear off the playing field. If Wario has at least 10 coins in his possession, he can pull a large coin from his pocket, and use it as a thrown weapon. Whereas Mario’s jumps are light and precise, Wario’s moves are more brutal and blunt

There is only one goal: for Wario to earn as much money as possible, in an effort to buy his own massive castle and make Mario jealous. Wario Land: Super Mario Land 3 starts at the end of Super Mario Land 2: 6 Golden Coins. The larger the cash total Wario has collected at the end of the game, the better house that Wario will receive. Wario Land features a theme of greed remarkably different from almost all of Nintendo’s other franchises: It is the first game Nintendo has made where the main character’s cause is decidedly selfish. There are no princesses to save, no world in peril

Shaped more like a tower with a skull at the top than the more traditional castles seen elsewhere in the Mario universe. Syrup Castle - The game’s final area, and the headquarters of the Syrup Gang. The final boss is Captain Syrup and her genie Nat. Beating each stage in this area will demolish a bit more of the castle, until the entire thing has been torn down, revealing the Princess’ statue inside

It is the first video game to feature Wario as both a playable character and the main character, as well as the first appearance of Captain Syrup and her Brown Sugar Pirates, recurring villains in the Wario Land series. Despite the Super Mario Land 3 subtitle, Mario has very little to do with this installment in the series. Wario Land: Super Mario Land 3 is a platforming video game developed by Nintendo on the Game Boy in 1994

Nearly all of the stages are filled with lava, making travel in these areas somewhat tricky. The boss is Big Head, who cracks the rocky floor with his tongue and snorts lava rocks out of his nose. Stove Canyon - The game’s lava area

In addition to his basic move list, the game features a variety of caps that act as powerups for Wario, giving him new abilities. When Wario takes damage, he shrinks in size, does not wear a hat, and can’t do his body slam move. The Dragon Cap shoots flames from its nose . The Jet Cap makes Wario almost twice as fast as usual and allows him to fly for short distances. In his “normal” form, he wears a pith helmet. Also, Wario can collect a Starman that makes Wario immune to damage from enemies. If Wario takes damage while he is small, he’ll lose a life. Finally, there is a Bull Cap that gives Wario even greater strength, a longer shoulder charge distance, the ability to hang on to the ceiling with the horns, and the ability to do a “butt stomp,” which can smash blocks with his weight and shake buried objects out of the ground

The most notable difference in gameplay is that Wario doesn’t take damage from merely touching an enemy; if he bumps against a foe he instead will knock it over and be able to carry it. Wario’s basic movements in this game reflect the considerable difference that he has from Mario. Most enemies wield a weapon; if Wario wants to knock these enemies over, he will have to bump into them from a safe side, not touching their weapon

Wario Land was an attempt to expand the appearance of Wario in Super Mario Land 2 to a starring role and was successful. Wario Land spawned six popular sequels: VB Wario Land, Wario Land II, Wario Land 3, Wario Land 4, Wario World, Wario: Master of Disguise, and Wario Land: The Shake Dimension

The boss is Bobo, a giant bird. As such, a good deal of it bears some similarity to the Rice Beach area. SS Tea Cup - This area consists of not only the pirate’s ship, the SS Tea Cup, but also the surrounding beaches and waters

The boss is a big ghost. A large forest, with several train tracks running through it. The first two stages are in a lake at first, but after the second stage is completed, the lake drains out and the first stage is changed from being a water level, to being a much larger ‘bottom of the lake’ level. Many of the stages take place in or around the area’s very large trees. Others take place on moving trains. Parsley Woods - Misspelled “Parsely Woods” in-game

The game also increases its replay value by including a large hidden treasure chest in some levels. The chests contain special one-of-a-kind treasures, which would each add a considerable amount to Wario’s coin total at the end of the game. The Super Mario Land 3 subtitle links the game with the popular Super Mario Land 2

Rice Beach - The game’s first area, a large beach, as its name would suggest. After defeating the first boss and leaving this area, Wario will discover that high tide has come in if he returns, flooding and changing certain levels so that he can find new things in them. The boss is a Spiked Koopa Troopa. Most of the area is strewn with various pirate property, such as crates and barrels with a skull stamped on them

Wario narrowly escapes the collapsing castle with the boss’ magic lamp and finally discovers the statue of Princess Peach. After a moment of thinking, Wario wishes for a castle. Wario is excited that he finally got the statue, but Mario flies in on a helicopter and, thanking Wario in the process, retrieves the statue and flies away, leaving Wario behind. After beating the final boss, Syrup vows her revenge and flees leaving a giant bomb that destroys the last remains of the castle. The genie then gives Wario a house based on how many coins and treasures the player has collected overall. However, Wario still has the lamp, and uses it to conjure up the genie that he just defeated. The genie offers to give Wario one wish. In ascending order of how much treasure is required, the six houses that can be obtained are as follows:

Its insides are filled with lava, suggesting that it is a volcano. Teapot - A giant, teapot-shaped mountain. The game’s only secret area, Sherbet Land, is accessible through this area. Its “lid” actually floats above it, apparently being a creation of the Syrup Gang and not a natural part of the mountain. The boss is The Big Bull Loomer. The old level can not be played again, but the new ‘lid’ level is similar to the old one, with the addition of big rocks shoved into the landscape all around, and a new roof . The lid slams down into the top of the mountain when it is time to fight the boss, crushing the level that was there before. Mt